THIS BLOG IS CLOSED

http://blogg.dt.se/pappakim - For you who wanna continue following me. In parentingmatters tho, still something! ;-)



This is it.

Hello guys!

As i told you in the beggining of March ive been experience some major problems with my right arm. These problems probably started already 2-3 years ago, but with some changes of chairs and equipment ive been managing the pains. However this year it turned much much worse. Again i bought some new equipment ment to help me out, but it was too late. Ive been unable to even use the computer to send e-mails for two weeks, and the two last weeks after that its gotten better, but its still far from good.


When i returned to DotA2 i said that i wanted to play on highlevel, both since my wife thinks that the number of hours that i spend should give something, but also since i also think so. Starting up the team was already there some indication of troubles. Im not gonna hang out either players or sponsors, but i can assure you that there is tons of things happening behind the scenes, and that i feel like i've been 'tricked' more then one time during this return.

Anyway i felt i was behind in skill on a personal level, and the team needed tons of time to get better. We worked hard and didnt really reach anywhere in the top. We got better, but it was hard. Perhaps this was also a reflection of my lacking motivation as my arm got worse, because many of the players of my team got worse when we played together. I will take some of the blame for that.
We worked ourselves up in the Jeesport tornament, a tournament with not many top teams, however this was a way for our team too see that we were getting somewhere. Before the quarterfinals i couldnt even participate due to my problemed arm, i mean i litteraly couldnt even move it without feeling heavy pains. So we had to use a standin.

At this point my motivation was at lowest level. And now with beeing off the game about 5 weeks from that, i still feel really without motivation.

So this is it. I wont return to the gamingscene anymore, i might play some games at my own level, or maybe i play with some team but then i will use an alternative nick. The era of papadrayich is over. I take alot of positive things with me from gaming, i really had fun over the years, and i feel like i got alot of benefits from beeing a gamer aswell. Trips, sponsorships and actually also money. All togehter its an experience which i even wrote down some of in my CV, i feel proud of this period and im happy that i managed to keep on playing also at the same time as the making of my family.

I know that ive both quit and started playing many times, and thats the deal with gaming for me since i have to get my everyday to keep working, changed jobtimes, changed situations with the kids, my wife changing her jobs and interests also. But this time its about me, i guess for the first time only about me. My body says its enough and my mindset also says its enough. I will miss it, and i will regret this decsision at times, however now my age and skill will help me stay off, simply since i cant just get back now. Im way to far behind.

As for shoutouts its so many people i will remember from this era, and maybe i will meet them again in a different role in gaming, shoutcasting, maybe writing something, maybe doing some interviews, i havent said i wont do that yet, but i also havent said i will do that.

But in the end the people that i put the most respect towards is my team and my family. Because they accepted me as i was. My team for understanding my limits and letting me make strategies from those, my wife for giving me honest time to sit down and practice. For putting down the important matches in the calender above the dishes so we made sure i could play them without getting disturbed. For understanding what person i am, and take me seriously when i need it and understand my jokes when i needed that.

I dont know if the put together accomplishments from my DotA/HoN really means something, or is worth mentioning comparing to others. But every tournament i've won, and every trip that i've gone to, and every LAN that i've hosted here at my place i had TONS of fun. Respect between players has been there all the time, and for that im really greatful.

Special thanks:

DotA1 - You saved me when i needed saving. I had a really hard time in my life when i started playing this game, and it helped me get things together. I had so much fun with you, and fun fact is that one of the games i remember most was me playing Queen of Pain, the 15september 2005. I had two null talismans and a stygian (yeah, judge me) and i had to go AFK at 21.20 that evening. The reason i had to go afk was the most legitmit reason ever. My wifes water broke! ;)

HoN - The ability to play with my friends was what attracted me to you. And we had so much fun. The LAN we had here in my house before DH when we lost 25 games outta 30 and still decided to go to dreamhack. The trips to China and Singapore which i will never forget.
For the pressure you put on DotA2 developers and LoL developers, which i think was one of the factors why MOBA genre is so big today, i thank you.

For BreakyCPK and Tobi, which i got to meet many times. For Laura and Hassan. For Digitalyouthawards. I thank you.
DotA2 - For finalizing the best game in this genre ever. There i said it. DotA2 just breaks all the other games, and makes what HoN made DotA1 only better.

Digitalyouthawards, Dreamhack, World Expo Shanghai, Gosugamers, Mousesports, Sk-gaming, Reason-gaming, The Source Of Gaming, Dotapickup Some of the organisation worth mentioning, you all had your fair share of making my gaminglife funnier and more interesting. Thank you!

Hyddae, Xoynoznu, Away For beeing lifetime companions. You guys are just best.

Rus_agent007, giftig, Snake, KuKu, Rushmeplz, Loda, Kwom, Bogdan, Akke, Kruemel, StaedarN, Jesse, Penguin, Imba, HenryD beeing players i never forget, you all effected my gaming in some way.

Totte, Borze, Henka, Edwing, Krutte, Blewdigejewn, Metabjörn, Blajjan, Walle, Tiam, Trosn More friends then players, but you ment alot during this period of time, also for your insight and your positive attitude behind the games.

All the good admins from tornaments that i met Mostly i felt like you listended to me, and perhaps that was since i listened to you aswell.

For everyone supported me, or my team, or my belives, or my youtube songs I had a fair share of haters, but the love from you were always the power that won. Thank you for every word, every smiley, every thought you made that was ment positive for me.

My wife not one single time during these seven years of DotA she behaved bad towards me for playing. The way she from day 1 had respect and also joy out of my gaming is just admiriable. Coming with me to dreamhack, following games on streams and giving me time and place to do what i really enjoyed. I love you for that.

Mattias Lies who made our incredible song for World Expo 2011. This song is just awesome. http://www.youtube.com/watch?v=qNYW_oc_Iso
Buy it on iTunes or check it out on Spotify


I probably missed someone, and im sorry. A simpler way to do this is to just write thanks to everyone, but i wanted to try to point some of you out. It feels important to me.

Anyway, from the bottom of my heart, THANK YOU!

If your interested in following me, then do so at http://blogg.dt.se/pappakim - this is my swedish blog about parenting.




Concede or not concede?

thats the question...

S
o i've decided to give you my thoughts about the concede vote in DotA2.

We can start out with history, realising that DotA1 didnt have the option to concede. But when i think about the inhouses played, or actually i should say the inhouses i played, because i didnt play all of them. Most of them had
something they called a FF function. You went out to IRC and you submited the results eventhough the game wasnt really completely over.

When it comes to HoN as i've been playing the last year there is a concede function, so i pretty much know whats good and whats not good with it.

I can see a game where concedevote is not an option, IF we can controll all the people going AFK and all the people actually just leaving the game. I guess leaving the game wont be possible. But going afk, or simply just not care for the game since you dont belive in it is there. And i've tried to moderate these things outta leagueperspective, and i gotta say its really hard. But it could work.

Questions is tho, does it matter? If a player, or 2-3 players have given up the game, do they still have anything to do in the game? Some people tend to give up early, they change their mind as the gameprocess changes, however some people never change their mind. They decide that the game is over and their play will follow.

Maelk mean that you learn more from these rough games and i completely agree. There are 10-20% games that you will miss because you didnt try it all the way - however i belive you will miss these games also without the concede function. Simply because your teammates doesnt try enough so you wont really get the feeling for the game anyway - hence no practice.

If a concedefunction were to be implented it would be necessary to make this function extremely hard to abuse. For example it cant be used until a special time has passed, it cant be used more then a certain number of times per team or per person, it should also perhaps be enough with a certain number of votes. or that everyone agree.

I did play HoN the last year, and i know that my word might be HoNinated because of that. But when i sat here thinking about it what really drove me over to the concedefunction is the inhouseleagues who created "fake-ff-buttons" instead. Where you were allowed to write FF for example to end a game earlier. Also stupid rules came up in e.g. #dotainvite and #dotapickup where "prolonging" games where bannable offense. Meaning you had to finish the game fast if you were winning so the enemys didnt have to wait so long for next game. These are rule made up because the lack of an ingamefunction.

As it is now, in the tornaments, people tend to say GG before the throne has fallen too. And i belive even the blogmakers teams does this at occation. And thats also a valid argument for why the concedebutton should be there, simply since you can make the game record stats eventhough you wanna leave the game and go next.


Especially in public games where there are leavers. I mean, you can punish leavers. But someone leaving one game is hard to punish. If that happens to you, and the game already look kinda bad. A concedefunction would say tons of time (as if time was important) and also make you able to go next game faster.

So, in the end im gonna say "Dont concede before its over, but please let it be possible to concede when it is"

Thanks for your time //Drayich

Help me out with my Facebook page!

http://www.facebook.se/papadrayich


and press "Like" ofcourse :-)

DotA vs HoN

I think it was close to one year since i wrote here last time. Im gonna get myself together and see if i can do some posts over time, starting today.

I'm gonna start with saying my english is far from superiour, especially when i write. However im not interested in solving it, its still good enough in my opinion. Just bare with me.


The Discussion DotA vs HoN

Let me remind you. DotA1 players about the time when DotA started to be competetive. Do you remember how we struggeled versus the WC3 players or BW players who constantly told us that this game was horrible, and that we had no skill when we played it?

Let me remind you HoN players that HoN is made out of DotA. If there was no DotA it probably wouldnt be any HoN.

This is the biggest chance ever found in time for the MOBA players, viewers, and fans. Finally we have made this scene big enough to really become competetive, to become proffesional and to become real. We have not only DOTA to thank for this. Probably this wouldnt really have happened unless HON was there.

Im not gonna compare the games more then that, when it comes down to what we have today im greatful for both of the games. And i would appriciate if you didnt make it a competition between the games. I mean some fun comments about a typical "Honteam" beating a typical "DotAteam" is always fun, but let it be there.

Most DotA players do remember how hard it was to even get the DotA started somewhat professional, atleast in Europe. We fought hard battles. HoN also fought hard battles in this matter. And now, i guess 4-5 years later we are finally approaching what we all have been looking for.

REAL PROFESSIONAL HON and DOTA1-2 TEAMS - and tons of them.

Lets hope the scenes will get united.
Lets hope we get hundreds of topteams in both scenes.

These things is what should motivate us to hold together as one big scene.



Since people have asked im reposting my youtubevideos here. Enjoy!

First off. The tribute to Maelk!



Second off, the tribute to Babyknight


And the TsoG tribute movie/song last but not least.


My Daughter!



I basicly tried to make some videofootage of my soon to be 2 years old girl. She refused to cooperate in anyway, so
i said "This was a fiasko wasnt it, can you tell the camera "Fiasko"". Look at her response :-)

The Singapore Adventure!

The nerves was on a completely different place this time around. I mean i was deadly nervous when going to Shanghai, but i guess that trip gave me somekind of flight-travel-confidence, because this time it was more smooth. Evenso we had a 2 hour longer flight, and im not really sure if the actual travel where easier, it felt easier.

We met up with Tom and Tim (I know its hilarious) at Arlanda. RUS_AGENT and Xoy for you who know them better using those names. Started to find out how to get out the tickets and stuff, was wierd, but whenever your at a airport just look for a nice smileying girl and youll get help. We did the same.

Food and then travel started. RUS was our travel noob, well XOY wasnt much better, but he had traveled alot before just never really been awake and taken part of the actual travel. RUS was more of a 4 y old kid who was clicking all the buttons, and feeling superamused by the fact that he could click and then someone showed up with a drink :-)

In Frankfurt we met up with Black. He was there before hes team and we hang out abit. Completely changed my opinion about this guy, who i knew from dota as just another somewhat whiny player. But, i definently had to reverse that opinion as it was clear that hes just an awesome guy.


Mr Black!


Anyways, Frankfurt germany a couple of hours. Getting on the flight. The snowstorm made us have to wait abit longer since they had to clean the wings of the plane with some wierd shit and then we started.
It was a doubledeckerplane, ive never been on a bigger plane to be honest. The actual flightexperience wasnt much different with a Boeing 747 but it was definently cool that it had 2 floors.

The flight from Frankfurt to singapore takes 12 hours. So you gotta find yourself a way to sleep. Worked out somewhat good, hard to not be pumped before sucha trip, and hard to be sleeping when ur pumped. But after some hours its easier. We sat next to the German team. Making some jokes on the way.
Before landing in Singapore we had some nice airbump-bang-experience. Almost made me shit my pants, but clearly its not that uncommon that that happens at occations, so i wasnt so stressed out.


So when you come from -16 celcius and Singapore is like +25 Celcius (Not more, cause it was rainy the first day) your body says "Thanks man". It was so nice temperatures, and i just love the heat. Weahter turned better, and we enjoyed the first day at a IT-cafe to get some warmup/practice games. We didnt use our equipment here, but it was fun just testing out the enemys. The replays from this event is up already, its really not much to look into. My biggest consern was giving away too much, so we played for example Gauntlet/Behemoth/Voodo lane. Basicly just played and eat noodles.




Day 2 was the drawings. All team gathered up at a place in the hotel, had some wierdtasting soup and some other better dishes together and made the drawings. Im guessing you could call the drawingresults bad. But in the end it was an honest drawing and i do support the hole drawing process. Basicly OK and EG first drawed to be in the same group. And then i also took a piece of paper and turned up in the very same group. Then in the end ICE and PMS-girls had a rock paper scissor about whos going where, since they both were late into this competition that would be most fair. PMS won that and they picked to play in the "asian group".


I hoped alot that we would play against EG first. Because i was thinking that the first game always have the most nerves, and in that way its better to play versus a team which we perhaps could afford loosing against. But our draw was ICE. This team ive watched some, but they had 2 standins meaning i had not much of a pickadvantage on them. They used that in a nice way. We got a good draft, a good start too. But in the end we were too nervous to really play our game as we needed. The need of pushing out sidelanes and putting pressure on them was there, but i dont know. We didnt do it. And ICE came out on top.

Second game was versus EG. EG who already pretty much dominated OK before. We decided to not give away anything for free. Again we got a solid draw. And a really good start. XOY played an awesome Dev. I got fairly ok farm, same for hyddae. The game was overall good. We performed better then OK, and i think we had the upperhand pretty long into the game. But EG managed to pull off 2 great teamfights, and Puppet didnt decide to die any of these. Meaning he got really pumped. A loss, but a good loss imo. THen the last game versus OK we decided we are not leaving this competition as last. And we didnt. OK first tried, but after a while it was clear that they had given up.


I wouldve wished that we got to the semifinal, but there was an upside with not doing it to. Since now we could completely relax and focus on watching the games and meeting people. That was really nice. The event was just lovely. Meeting the people was definently the biggest part of the joyment. but also just hanging around, watching the games live, listening to tobi and breaky live, meeting fans, yes. I met random people who knew who i was and wanted to take pictures. I never before experienced that in my gamingcareer, perhaps 1 or 2 times in total. But in Singapore there were tons of people who knew me before i even introduced myself. That was pretty wierd in one way, pretty cool in one way and hilarious in a third way.



I told breaky to look as sexy as he possible could. Heres what he did


Heres the gamingplace. In the background u see the stage.
Bottomleft of the stage is the position of the casters.
Bottomleft of the picture is the position of a horse.
Bottonright of the picture is AKKE. (Someone said hes the most good looking gamer ever, but
after seeing the standin that ICE used im pretty sure hes a good 2nd)


We hang around in the gamingarea off and on during that day. We took alot of pictures, and we got to
meet the kid that DYA gave a wish day too. It was a young and beautiful kid who had a serious illness, a type of cancer that pretty much would lead him to die way too young. He recieved 8000 sing from DYA so he would be able to go to hongkong and disneyworld. We met him, and gave him a Dalahästshirt, and he got to be showned around in the area. He enjoyed gaming. But mostly CS i think :-).

Food was like the theme of this trip, at one point we found a place where u could get butterdipped bread who then was fried and then got additional butter on top of it. Serious heartcondition in breadform. We had that for lunch one day simply cause we didnt have energy to find anything else. It was okey atleast :-) The best thing with Singapore compared to Shanghai was the breakfast tho. This was much more international, and the drinks were COLD not HOT. So that was definently appriciated. And the coffie was fairly close to real swedish coffie, but then again, there is no coffie like my own, so i guess there is no point of even comparing.


_______________________________

I just realise, during 6 months of this year. Ive been to the Swedish Dreamhack, and winning that tornament led us to both Shanghai and Singapore. I met the other teams, they are amazing, but i also met alot of people who really put pride and joy into gaming. The Digital Youth Awards people, who not really just are people behind desks or behind e-mail adresses, but real people who enjoys this. People with respect for gamers, for other people. People that have humor, people that are for real.

I got to meet different cultures. Alot of different cultures. Ive becomed a better player after these series of events, but mostly a better person. I got to overcome the flightfears, and i got to overcome the travelfears. I got the chance to go 2 times to Asia, and everwhere where i have been over there i have recieved the same amount of respect as my very own family provides me with.

I have to take my hat off for these people, and i really hope that these events will continue to happen. Because Digital Youth Award took gaming and all its joy and made it 3 times more meaningfull. They put in some of the missing pieces to make gaming a proper thing.

Some days its hard to be proud of gaming. But after the DYA events i will never again hesitate when i tell people,
that i am

a true gamer.


Frank and Scott


So i send my regards to Digital Youth Awards. And i also would like to thank all the people that we met over there. Just brilliant, im not gonna start namedropping simply since i dont wanna compare anyone to the other, you all mean the same amount!

Thanks also to Q-pad and Kaspersky who are our mainsponsors.
Thanks to Ts-Gaming, and make sure to check out their new cool page at http://www.ts-gaming.se/

Special thanks to Mattias Lies who made our tributesong, listen to it again and again at http://www.youtube.com/watch?v=qNYW_oc_Iso 

Thanks to all the fans that followed us, be prepared for a new TsoG era after this. We met up with some people and perhaps if everything go well we are gonna be an interenational team after this event, and we are aiming to become stronger, more powerful and have even more fun in the future!

Also a special thanks to my wife, who i always loved, but im realising after this that perhaps my love isnt even close to enough when it comes down to her approval and cheering for me and my gaming.

//PapaDrayich, who today almost is abit touched by everything.

Here comes some more randompictures from the travel and event...

















Youtubetime!

Finally the song Belives and the moviefootage is done.

This song is made by Mattias Lies for us in Ts-Gaming.

I really hope you enjoy it!


http://www.youtube.com/watch?v=qNYW_oc_Iso

NEED YOU

Would you like to help us out?

Are you a good moviemaker?

Please contact me or my teammates. You find us in #honcast @ Quakenet. Either that or contact us ingame. Would be greatly appriciated!



TsoG vs PYRO

OK Im gonna settle this once and for all. For you who are curious, for you who hate and for you who love.

Situation: Gosugamers comes out with a gamingschedule for the weekend. I look at it and i figure out that i need a sitter for two times, one at saturday evening and one at sunday morning.
My wife beeing outta town makes me vunerable for this, but i solve it.
Before any game TsoG always plays a warmup game, this is something we really need to make it work as a team. So i as the captain has decided that this must always happen. So i figure, the first game starts 1900, ill get the sitter for 1730, then i can play the game and put the kids to sleep after aswell.
Solved.

Around lunch saturday i overhear that PYRO wanna change the time of the match, i get a phonecall from Away. Im telling him its impossible due to my situation and we hang up. I get back to the computer and i have friendrequests on skype and people trying to reach me via the game and stuff. Im telling PYRO that we are unable to play earlier then 1900 and that we cannot play earlier then 22.00 either. The reason is stated above, between 1900 and 2200 i need to play 1 game, then wash and get my kids to sleep, then get back to be ready to play again at 22.00.
Putting the kids to sleep can take 5 minutes, it can also take 65minutes, depending on what kinda day it is.

So i tell PYRO its not workable, we dont wanna reschedual and we cannot reschedual. We are also unable to play the game sunday morning since i got the sitter for that time too already solved, and sunday evening we got the game versus druidz and we need to get that to work.

So what were the solutions?

- Screw the warmupgame, play versus PYRO here instead.
- Screw the kids nighttime, just hope they fall asleep without me beeing there.
- Go up 7 in the morning on sunday and play the game versus PYRO, hoping my kids sleeps before the
nanny picks them up at 9. (They woke up 08.00!)
- Refuse the reschedual

Basicly
, i took the conclution that there is no way we can play this game another time, and that PYRO needs to get their team together. Regardless of the reasons behind 1 person having an emergency. Anyways, it comes down to that PYRO doesnt even have 4 players, they have 3. And this beeing a saturday night i understand people have other things to do - hell we do too. But i said no, and we played versus PYRO and won.

This is the reason that they didnt get to change the date.
Now, thats only one of the reasons. The biggest reason that we shouldnt let people just mess around with the schedual is cause its so not professional. I really hope tornaments like gosugamers, esl, whatever, just make sure to force more times. Its hard to schedual something that will work out for 10 people, especially if these 10 people all have a say.  Heck just force tornaments, decide the dates earlier and then you can sign up if your able to play, and if your not you shouldnt sign up basicly.

Is this only about us as players? No its not, Its also about casters, its about people who are without even having a payment waiting around to cast games, people that are interested in teh result sitting and waiting. FANS, the people that are waiting to see their favourite team play, i mean, its not just about me and my kids when rescheduling games. And im serious. Someone said it would be more professional to screw the warmupgame and play versus PYRO instead.

You really think that the more organisated team outta 2 should be the one that has to make changes to make it work? I really dont. We need that game to be competetive, thats why we have it there. We dont have it there to just mess up, or to i dont know what reasons you think.

Simply. I had completely full "moral" reasons to not reschedual the game. And even without those reasons i dont think PYRO deservs to get the game rescedual afterall. Im not gonna point fingers on anyone in that team, but i can just tel you that the level of language and flame that i recieved for saying no to the reschedual was horrible.
That aside, why on earth should we change our night just because the other teams are bad att organisating their team? Seriously, why should i even be questioned for not wanting to play the game at another time then we decided?
Why should i not be allowed to make my dinner at 1600 as i promised my kids, then eat it slowly and then show up for the warmupgame?

Why shouldnt i be allowed to use my ability to organisate and have time for both my reallife AND my gaminglife?
Why shouldnt i just be allowed to say no to a reschedual without even having a valid argument for it.
There are no reasons. And i truly hope that tornaments and leagueadmins reads this and force people to get their shit together or get out. Unless you want this to just be a kids playground.
Playgrounds are fun, dont get me wrong but.
Lets keep it competive too.

Honcast ranking!

They definently said it right. The current ranking stated we are still top10, appriciated from the community. However they stated that we are still not consistant in our play. We win some but then again we loose some too.
This is completely true. We still fighting really hard (not internally, just as a team) to find our best movement and teamplay.

An easy way of doing this would take a decision to play a different style of HoN, but i still wanna keep our gamestyle and hopefully we are released from this, and can relax in our way of playing.

There is a few things that always happens in a team, and you cannot do anything about it but hope its working out in the end.

- Players not able to play during periods of their time. Reallife also has its part, this has happened some of the games.

- Players skills not peaking for matches. Skills changes all teh time, and if your skill isnt at topnotch for some games, that can effect.

- Teams selfesteem. Are you more afraid of loosing then you want to win?


Right now im not worried, but we might loose some more games, or we WILL loose some more games, thats part of getting better. However we should loose less games in the way we did versus DM. Thats just a game that really shows how offguard we can get still, not superb ;(

Drayich

Need YOU!

Any moviemaker for HoN out here? Please contact me, i would greatly appriciate it!

:)

Dont forget!

http://cup.infernoonline.com/tournaments/view/95


This is an all swedish tournament that inferno-online is running. Check it out. There is 2 qualifying sundays left. Teams needs to be all swedish, there are some money involved in the end and actually with LANfinals both in Stockholm and at Dreamhack summer 2011.


Make sure to check it out, and also spread it among your swedish friends!

STEPPING UP TIME

This blogpost is not ment to be offensive, read this with open mind, and dont get stuck on my language. I've lately got some things to me, some things that im completely sure that ruins the competetive part of this game. So this blogpost is only directed to the "competetive scene" and noone else. I think this is important.

I've
said it before. We need to step up in order to make the game more serious, its not about taking away the joy, its just about making the game look more organisated. In that way we create organisations interests in taking part, its half the thing. You think sponsors only are interested in results? Then your wrong, sponsors wanna be seen in positive ways, where their names are connected to things that are making them look good. Not the opposite. One part of that is teams with high manners, leaders with peopleskills, teams accepting interviews, teams helping out casters, newswriters etc. But the other part is the organisation of teams, where alot of teams still fails.

If you think you are a competetive team, then for example having your teammates phonenumber shouldnt be something new. Hell, whatif you need to tell your teammates something and your net is down. Its not a big deal either, make sure that you have everyones phonenumber and ability to reach them even outside the computer.

You should be able to create a schedual for your upcoming games, either with calling your teammates, or with your teammates telling you what days they are playable. In that way the problems with rescheduling should be lowered, still in honcast league, esl league, alot of leagues im recieving messages about "We cant play, our last player hasnt been online all day"
I mean are you serious? Im not saying the teams names, cause its not interesting. Almost every team works like this.

If you go back to the argument, "hey chill its just a game" then your not a part of the competetive scene, and you dont deserve to have a sponsorship nor a highclassy team. This is also a part of beeing competetive. A part of growing up.


Rescheduling games can happen, problems can occur, but this should be really seldome. Perhaps once every second month something comes up that makes you unable to compete in that very game. You should have the relationship needed with your family/friends that they understand that some time every week you are busy playing your game. - And as i said before, you should be proud of it.


When it comes to organisations, again its not about someone special, its about everyone. Its definently time to step up when it comes to acceptance towards teams that are failing in their organisation. Some teams motivates their ability to be organisated with simply wanting to be so. Other teams need rulemotivation. So stop allowing reschedule. Forcing dates is not a bad idea, you can setup before even starting the tournament what days that you have to play, and what times. If you cant compete then your out. Otherwise you can set up a timeframe with a defaultdate. If teams agree they can play this games in the next 7 days. If they cannot agree the game should be played THIS DAY AT THIS TIME. The team that doesnt show up? Its their problem, so they recieve a defaultloss. If they keep doing this? Kick them out, they are not a competetive team. They are prolly good, but if they are unable to participate they have no place in that league. Have other - less competetive teams perhaps - standby. Give them a chance. Why shouldnt they get the chance? They are ready to play. The "Better" team isnt.

Also, get people into the tournament and leagues, people that know what they are doing. People that arent afraid of taking decisions or commiting to something for a while. The tournament itself can NEVER BE THE PROBLEM. It has be solved in that way. If you made a tournament where teams falls out, then already before the teams do fall out make sure to have a standin-team-list. This list should consist teams that are able to setup their team and play on a short notice - again a way of helping wellorganisated teams out.


So why dont we just let this be, have fun, its a game for crying out .. Because first off the way the organisations around Heroes Of Newerth games works now it doesnt motivate people to get their organisation together. Thats a problem, because this leads in the longrun to not enough competetive teams. Most of the teams that have these problems ends up splitting up or failing in some way, noone takes it serious enough.

Sponsors, again sponsors. Every team out their lacking sponsors should really want this to happen, also the teams that already have sponsors. Sponsors wants their name to shine in serious ways. You really think its serious when someone 1 hour before a match states that they cant play? Its a joke. I wouldnt wanna sponsor anything that has that level. And as we see, the sponsors are still fairly outta this game.

The third part is simply to let the serious teams into the scene. Skill and teamplay and high teamspirit should help you out winning games. It should be the biggest part of beeing a competive team, but one of the factors should also be the ability to organisate and to compete in a mature way and level. Perhaps their are some teams that are just slightly worse then any of the topteams. They dont get a chance while the topteams act stupid, sells the game out as something unserious, and this halftopteam struggles. Give them a chance. And kick the unserious topteam out of the league that they are failing to participate in. Simple as that.

And the final reason is to make this game seen more serious out there. Its really frustrating participating in a gamingcommunity that flames, that votes concede the moment someone gets firstblooded, that calls out that someone is a "fucking goatdick" because they forgot to buy wards, its one thing. But when the topteams, the frontside of this game, when they are acting asif organisating isnt important. Then its almost as bad. If not worse.



PapaDrayich

For everyone out there

... my Q-auth is Drayich and im not nicking mouz|Drayich

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